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config.maxStackControl).
config.latentEventBps setting, allowing you to control the number of bytes sent per second in events.items.lua was still present in a player’s hotbar.config.trimPlate setting.config.autoReload setting.config.ShopLocations, added a per-location moneyType option.items.lua and apply it across the board if you prefer.ChangeLockStatus exportconfig.addPrice, allowing you to deduct a listing fee when adding a vehicle to the list.destoryAnimPosKeys config for destroy anim posrare config, you can now define localized labels (supporting multiple label values per item).ItemsRaw export. When you fetch an item with this export, if its label/description in items.lua are multi-language, they’re returned as an object (per language) instead of plain text./damagefix command: if a damage indicator gets stuck on your screen, run this to clear it.config.shop to enable/disable shop blips on the map.config.trimPlate. When enabled, license plate inputs are normalized by trimming any leading/trailing spaces before validation and storage—preventing mismatches caused by accidental whitespace.config.buyReqItems. When enabled, if you start cooking without the required ingredients, a purchase dialog will automatically open so you can buy what’s missing.tgiann-damage-indicator:damageTaken.items.lua, reducing the chance of crashes even if that file contains mistakes.-1/nil error in certain cases.config.minPrice setting added, with this setting you can set the minimum price that players can sell vehicles.
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