Inventory Frissítések
Az összes frissítés megtekintése a(z) Inventory számára
- Added a minimal UI design.
- Added the
multiplyDurationByAmountvalue for craft items. If this value is true and a duration value is set, the crafting time increases based on the amount of items produced. - You can now disable breaking for any weapon you want. To do this, simply set the break value to zero.
- Fixed the issue where the item's name was displayed instead of its label when searching the trash.
- Optimized the weapon attachment menu.
- You can now rotate the weapon by hovering over it while in the attachment menu.
- Added the
config.attachment.enableOnRightClickMenusetting to toggle the attachment button in the right-click menu. - Added
[E]key interactions to peds forconfig.attachment.locationpoints. - You can now assign specific jobs and gangs to
config.attachment.locationpoints. Only players with the required job or gang can access the menu. - Added the
config.weaponOnlySlotssetting. If slot numbers are specified, weapons can only be placed in those specific hotbar slots. If left empty, it functions as before.
- Tooltips, scrollbars, and the weight indicator have been updated with a more modern look.
- Fixed an issue where notifications during player searches were displayed as “translation not found.”
- Added the
shortcutKeysoption toconfig.defaultSettings. This allows you to enable or disable the default display of inventory shortcut keys, and players can also toggle this from the settings menu if they wish.
- Inventory slots have been optimized—now even with millions of slots, you won’t experience any performance degradation.
- Fixed an issue related to the weapon attachment system.
- Added a Z-offset setting to the prop creation system for thrown and dropped items, allowing you to adjust prop height.
- Added requiredItem support for shops, letting you require an item to purchase another item.
- Introduced the
configConsumable.luaconfig, allowing you to define food and drink properties for items. - Fixed some small bugs
